Greyhawk Pantheon

For those that wish to play clerics or similar classes. Summarized from the Living Greyhawk: Official Listing of Deities for use in the Campaign supplement, ©2005 Wizards of the Coast, Inc. Domains have been updated to Pathfinder standards by the GM. The listed domains include all Domains, Druid Domains, and Inquisitions allowed by the deity in question.

Note: If a sub-domain is listed without its associated domain(s), then only the sub-domain may be taken.

Note: Several deities (indicated below by “†”) are particularly appropriate for this campaign and may grant various story-related benefits to their worshipers.

Note: If “Unarmed Strike” is listed as the deity’s favored weapon, then Clerics and Inquisitors of the deity gain Improved Unarmed Strike as a bonus feat (in place of the additional weapon proficiency).


Name Alignment Power Domains Inquisitions Favored Weapon Portfolio
Beory N (NG) G Animal, Earth, Plant (Growth), Renewal, Weather (Seasons, Storms) Conversion, Fervor, Persistence, Zeal Great Club the Oerth, Nature and Rain
Boccob N G Dark Tapestry, Knowledge, Magic (Arcane, Divine), Rune (Wards), Trickery Conversion, Fate, Oblivion, Spellkiller Quarterstaff Magic, Arcane Knowledge, Foresight, Balance
Corellon CG G Chaos (Azata), Good (Azata), Elf, Community, Liberation (Freedom), Magic, Protection (Defense), War Fate, Illumination, Valor, Zeal Longsword Elves, Magic, Music, Arts & Crafts, War
Garl Glittergold NG G Good, Gnome, Artifice (Construct), Community, Earth (Caves), Protection (Defense), Trickery (Deception) Black Powder, Heresy, Tactics, Zeal Greataxe Gnomes, Protection, Humor, Wit, Gemcutting, Jewelrymaking, Illusion
Gruumsh CE G Chaos, Evil, Orc, Cold Iron, Destruction (Rage), Slavery, Strength (Ferocity), War (Blood) Anger, Fervor, Torture, Vengeance Spear Orcs, War, Territory
Incabulos NE G Evil, Desert, Death (Murder), Destruction (Torture, Catastrophe), Madness (Nightmares), Decay Anger, Heresy, Oblivion, Torture Quarterstaff Plagues, Sickness, Famine, Nightmares, Drought, Disasters
Istus N G Chaos, Law, Knowledge (Memory), Luck (Fate, Curse), Time Fate, Order, Truth, Zeal Net Fate, Destiny, Divination, Future, Honesty
Moradin LG G Law, Good, Dwarf, Artifice (Toil), Earth (Metal), Protection (Defense), Souls, War Fervor, Justice, Persistence, Zeal Warhammer Dwarves, Smithing, Engineering, Creation, War
Nerull NE G Evil, Death (Murder, Undead), Darkness (Loss), Decay, Ice, Trickery Anger, Heresy, Order, Torture Scythe Death, Darkness, Murder, the Underworld
Pelor NG G Good, Glory, Healing (Resurrection), Nobility (Martyr), Strength, Sun (Light, Day) Conversion, Illumination, Justice, Zeal Heavy Mace Sun, Light, Strength, Healing
Rao LG G Law, Good, Community, Glory (Honor), Knowledge (Thought), Preservation, Purity Conversion, Justice, Order, Truth, Zeal Light Mace Peace, Reason, Serenity
Yondalla LG G Good, Law, Halfling, Animal, Community (Home), Plant (Growth), Protection (Defense), Plains Conversion, Illumination, Persistence, Zeal Halflings, Protection, Fertility
Celestian N (NG) I Knowledge, Protection, Travel (Exploration), Void (Stars, Dark Tapestry) Fervor, Oblivion, Persistence Spear Stars, Space, Wanderers
Ehlonna NG I Good, Animal (Fur), Plant (Growth), Protection (Purity), Moon, Travel Conversion, Illumination, Zeal Longbow Forests, Woodlands, Flora & Fauna, Fertility
Elder Elemental Eye NE I Evil, Air (Cloud), Earth (Caves), Fire (Smoke), Water (Ice) Anger, Fervor, Spellkiller Dagger Elemental Evil
Erythnul CE (CN) I Chaos (Demon), Evil (Demon), Destruction (Rage), Madness, Murder, War (Blood) Anger, Torture, Vengeance Heavy Mace Hate, Envy, Malice, Panic, Ugliness, Slaughter
Fharlanghn N (NG) I Luck, Protection, Travel (Exploration, Trade), Weather Heresy, Persistence, Zeal Quarterstaff Horizons, Distance, Travel, Roads
Heironeous LG I Law, Good, Glory (Heroism, Honor), Nobility (Martyr), War (Tactics) Justice, Tactics, Valor, Zeal Longsword Chivalry, Justice, Honor, War, Daring, Valor
Hextor LE I Law (Devil, Slavery), Evil (Devil), Destruction (Torture), Nobility (Leadership), War (Tactics) Fervor, Tactics, Torture Flail War, Discord, Massacres, Conflict, Fitness, Tyranny
Kord CG I Chaos, Good, Rage, Heroism, Luck, Strength (Ferocity, Resolve) Anger, Fervor, Valor Greatsword Athletics, Sport, Brawling, Strength, Courage
Lendor LN I Law, Fate, Protection, Rune (Wards), Toil, Time Oblivion, Order, Persistence Greatsword Time, Tedium, Patience, Study
Obad-Hai N I Animal, Ooze, Plant, Scalykind (Saurian), Water (Oceans), Weather (Storms) Fervor, Zeal Quarterstaff Nature, Woodlands, Freedom, Hunting, Beasts
Olidammara CN I Chaos, Monkey, Luck, Song, Trickery (Deception, Thievery) Conversion, Heresy, Oblivion Rapier Music, Revels, Wine, Rogues, Humor, Tricks
Pholtus LG (LN) I Law, Good, Glory (Honor), Moon, Resolve, Sun (Light) Illumination, Justice, Order, Persistence Quarterstaff Light, Resolution, Law, Order, Inflexibility, Sun, Moons
Procan CN I Chaos, Animal, Aquatic, Travel (Exploration), Water (Oceans), Weather (Storms) Conversion, Persistence, Valor Trident Seas, Sea Life, Salt, Sea Weather, Navigation
Ralishaz CN (CE) I Chaos, Destruction (Rage, Catastrophe), Liberation (Revolution), Luck (Curse), Madness (Insanity) Anger, Fate, Heresy Quarterstaff Chance, Ill Luck, Misfortune, Insanity
Sehanine Moonbow CG (NG) I Chaos (Azata), Good (Azata), Darkness (Night, Moon), Dream, Repose (Souls) Fate, Illumination, Oblivion Quarterstaff Mysticism, Dreams, Far Journeys, Death, the Full Moon, Transcendence
St. Cuthbert LN (LG) I Law, Destruction, Protection (Purity), Preservation, Strength (Resolve) Fervor, Order, Truth, Zeal Great Club Common Sense, Wisdom, Zeal, Honesty, Truth, Discipline
Tharizdun NE I Evil, Destruction, Madness (Insanity, Nightmares), Decay, Void (Dark Tapestry) Anger, Imprisonment, Oblivion Dagger Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity
Trithereon CG I Chaos, Good, Liberation (Freedom, Revolution), Protection (Defense), Retribution, Strength (Ferocity) Herest, Vengeance, Zeal Longsword Individuality, Liberty, Retribution, Self-Defense
Ulaa LG I Law, Good, Artifice, Earth, Liberation, Mountain, Rune Fervor, Persistence, Zeal War Hammer Hills, Mountains, Gemstones
Wee Jas LN (LE) I Law, Charm (Lust), Death, Magic (Arcane), Rune (Wards) Conversion, Fate, Oblivion, Spellkiller Dagger Magic, Death, Vanity, Law
Zilchus LN I Law, Charm, Community, Leadership, Trade, Trickery Imprisonment, Order, Zeal Dagger Power, Prestige, Money, Business, Influence
Allitur LG (LN) L Law, Good, Community (Family), Purity, Retribution Conversion, Order, Truth, Zeal Spear Ethics and Propriety
Atroa NG L Good, Air (Wind), Eagle, Renewal, Travel Conversion, Persistence, Zeal Staff Sling Spring, East Wind, Renewal
Bahamut LG L Law (Archon), Good (Archon), Air (Wind), Dragon, Luck, Protection Justice, Valor, Zeal Heavy Pick Good Dragons, Wind, Wisdom
Beltar CE (CN) L Chaos (Demon), Evil (Demon), Earth (Caves), Serpent, Blood Anger, Fervor, Torture Spiked Gauntlet Malice, Caves, Pits
Berei NG L Good, Community (Home, Family), Plant, Protection Conversion, Fate, Justice Scythe Home, Family, Agriculture
Bleredd N L Artifice (Toil), Earth (Metal, Caves), Strength (Resolve) Black Powder, Fervor, Imprisonment War Hammer Metal, Mines, Smiths
Bralm N (LN) L Toil, Community, Slavery, Tactics Order, Persistence, Tactics Quarterstaff Insects and Industriousness
Cyndor LN L Law, Ancestors, Fate, Rune, Time Fate, Order, Persistence Staff Sling Time, Infinity, Continuity
Dalt CG L Chaos, Good, Monkey, Liberation (Freedom), Rune (Wards), Travel (Exploration) Heresy, Imprisonment, Tactics Dagger Portals, Doors, Enclosures, Locks, Keys
Delleb LG L Law, Good, Fate, Knowledge (Memory, Thought), Rune (Language) Fate, Illumination, Order Dart Reason, Intellect, Study
Fortubo LG (LN) L Law, Good, Artifice (Construct), Mountain, Earth (Metal), Protection (Defense) Black Powder, Justice, Zeal War Hammer Stone, Metals, Mountains, Guardianship
Geshtai N L Plant, Travel, Water, Weather Conversion, Persistence, Tactics Spear Lakes, Rivers, Wells, Streams
Jascar LG L Law, Good, Earth (Caves), Glory (Honor), Mountain, Protection (Defense) Imprisonment, Persistence, Zeal War Hammer Hills, Mountains
Joramy N (NG) L Destruction (Rage, Catastrophe), Fire (Ash), War Anger, Fervor, Vengeance Quarterstaff Fire, Volcanoes, Wrath, Anger, Quarrels
Kurell CN L Chaos, Luck, Madness, Retribution, Trickery (Thievery) Anger, Heresy, Vengeance Short Sword Jealousy, Revenge, Theft
Lirr CG L Chaos, Good, Artifice, Knowledge (Memory), Magic, Rune (Language) Conversion, Truth, Zeal Rapier Poetry, Prose, Literature, Art
Llerg CN L Chaos, Scalykind, Animal (Fur), Jungle, Strength (Ferocity) Anger, Persistence, Valor Battleaxe Beasts and Strength
Lydia NG L Good, Knowledge, Liberation, Song, Sun (Day) Fervor, Illumination, Truth Spear Music, Knowledge, Daylight
Mouqol N L Knowledge, Leadership, Travel (Trade), Trickery (Deception) Persistence, Vengeance, Zeal Dagger Trade, Negotiation, Ventures, Appraisal, Reciprocity
Myhriss NG L Good, Charm (Love, Lust), Healing (Restoration), Protection Conversion, Illumination, Imprisonment Whip Love, Romance, Beauty
Norebo CN L Chaos, Luck, Liberation, Loss, Trickery Conversion, Fate, Heresy Dagger Luck, Gambling, Risks
Osprem LN L Law, Water (Ocean, Flotsam), Travel (Trade), Protection Conversion, Order, Persistence Trident Sea Voyages, Ships, Sailors
Phaulkon CG L Chaos, Good, Air (Wind, Clouds), Eagle, Feather Fate, Fervor, Tactics Longbow Air, Wind, Clouds, Birds, Archery
Phyton CG L Chaos, Good, Community, Plant, Sun (Day), Water (Flotsam) Conversion, Illumination, Valor Scimitar Nature, Beauty, Farming
Pyremius NE L Evil (Daemon), Fire (Arson), Destruction, Murder Anger, Black Powder, Fervor Longsword Fire, Poison, Murder
Raxivort CE L Chaos (Demon), Evil (Demon), Animal, Cave, Trickery Heresy, Oblivion, Zeal Scimitar Xvarts, Rats, Wererats, Bats
Sotillion CG (CN) L Chaos, Good, Air (Wind), Plant, Pleasure, Weather (Seasons) Conversion, Fervor, Illumination Net Summer, South Wind, Ease, Comfort
Syrul NE L Evil, Charm, Trickery (Deception), Night, Knowledge Conversion, Heresy, Oblivion Dagger Lies, Deceit, Treachery, False Promises
Telchur CN L Chaos, Arctic, Air (Wind), Weather (Seasons), Wolf Conversion, Imprisonment, Torture Shortbow Winter, Cold, North Wind
Tiamat LE L Law (Devil, Slavery), Evil (Devil), Dragon, Destruction, Trickery Fervor, Heresy, Vengeance Heavy Pick Evil Dragons, Conquest, Greed
Vaprak CE L Chaos (Demon), Evil (Demon), Destruction (Rage), Madness, Strength (Ferocity) Anger, Fervor, Vengeance Great Club Combat, Greed, Destruction, Aggression, Frenzy, Ogres and Trolls
Vatun CN L Chaos, Animal (Fur), Strength (Ferocity), Ice, Storms Anger, Persistence, Zeal Battleaxe Northern Barbarians, Cold, Winter, Arctic Beasts
Vecna NE L Evil, Knowledge (Memory), Magic (Arcane), Madness (Nightmares), Undead Heresy, Persistence, Truth Dagger Destructive and Evil Secrets
Velnius N (NG) L Air (Cloud), Travel, Water, Weather (Storms) Conversion, Fervor, Zeal Spear Sky, Weather
Wenta CG L Chaos, Good, Air (Wind), Family, Liberation (Freedom), Plant Fervor, Valor, Zeal Great Club Autumn, West Wind, Harvest, Brewing
Xan Yae N L Darkness (Night), Knowledge (Thought), Trickery, War (Tactics) Heresy, Tactics, Truth Falchion Twilight, Shadows, Stealth, Mental Power
Xerbo N L Aquatic, Water (Oceans), Trade, Weather (Storms) Conversion, Fate, Zeal Trident the Sea, Sailing, Money, Business
Zodal NG L Good, Healing (Restoration), Community (Family), Liberation, Protection Conversion, Justice, Truth Unarmed Strike Mercy, Hope, Benevolence
Al’Akbar LG D Law, Good, Healing, Nobility (Martyr), Protection Fervor, Order Falchion Guardianship, Faithfulness, Duty
Iuz CE D Chaos (Demon), Evil (Demon), Trickery, Torture Anger, Torture Greatsword Deceit, Pain, Oppression, Evil
Mayaheine LG D Law, Good, Protection, War (Tactics), Nobility Justice, Valor Bastard Sword Protection, Justice, Valor
Merikka LG D Law, Good, Community (Home, Family), Plant Conversion, Illumination Scythe Farming, Agriculture, Home
Rudd CN (CG) D Chaos, Luck (Fate), Heroism, Freedom Fate, Valor Rapier Chance, Good Luck, Skill
Wastri LN (LE) D Law, Frog, War (Blood), Purity, Swamp Conversion, Heresy Glaive Amphibians, Bigotry, Self-Deception
Ye’Cind CG D Chaos, Good, Charm, Knowledge, Song Illumination, Zeal Longsword Music, Magical Songs
Zagyg CN (CG) D Chaos, Arcane, Madness (Insanity), Thought Fervor, Zeal Great Club Humor, Eccentricity, Occult Lore, Unpredictability
Zuoken N D Strength (Resolve), Knowledge (Thought, Memory) Persistence, Zeal Unarmed Strike Physical and Mental Mastery
Fraz-Urb’luu CE Demon Lord Chaos (Demon), Evil (Demon), Trickery (Deception), Rage Heresy, Oblivion Quarterstaff Demon Prince of Deception

Greyhawk Pantheon

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